About
Info
I am a dedicated professional with a strong focus on interaction design, UX design, HCI, multimodal interaction and ICT4S.
My expertise lies in delivering precise and refined interactive prototypes, detailed component specifications, comprehensive reports, and adapting design solutions to meet specific requirements.
Have you ever imagine use ”Multimodal controls” in a swimming games as if in real deep sea?
This project presents the development and evaluation of a video game experience that compares multimodal input ”Gesture + head movements” with traditional keyboard controls in a deep-sea environment.
While further research is required for the development of a full game, our results show keyboard control is preferred for ease of use, while multimodal input is favored for its novelty and enhanced interactivity, making the game more fun and immersive.
team project 2024.12-2025.01
Report
Final works